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ESTABLISHING GAME TONE & STORY STYLE


In defining the game’s tone and narrative style, I wanted it to be more than just a story-driven card game — it is a psychological duel filled with tension and symbolism. The story revolves around the conflicts between fate and freedom, divinity and desire, aiming for a balance where events feel both logical and unexpected.

The overall tone carries a dark and absurd religious atmosphere — combining the solemnity of an epic myth with a cold reflection on faith, destiny, and human nature. Both the visual and narrative language emphasize psychological tension and symbolic structure, infused with a touch of black humor and cruel irony.

This phase of scriptwriting and documentation established the game’s overall narrative tone and emotional direction for future levels and gameplay systems.